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Revanthas: Welcome to the Last City of Unity
 
 
Character Options

When creating a character from Revanthas or the surrounding area, your character gains a bonus feat and equipment package based on the region he or she is from. Check with your Fate, and decide whether your character is from Revanthas or from one of the surrounding regions (you may need your Fate's permission to be from one of the surrounding regions). If you are from Revanthas, you must decide whether you are from the city, the woods (Feyra Settlement), or the mountains (the Mines of Tharrn).

Your choice determines which bonus feats and equipment packages there are for you to choose from. Study the tables below corresponding to your region of choice and select one bonus feat and one equipment package. These are in addition to everything that you would normally gain at 1st level (you will still have one or more bonus feats that you get as a 1st-level character, in addition to the bonus feat you select here, as well as gold to purchase your starting equipment).

In addition to the options listed by region, you also gain additional options based on your race and any organizations to which you belong. Find your race in the Racial Bonus Options section, below, and add those feats to the list from which you can select from based on your region. Also, if you belong to any of Revanthas's many organizations (see the Organizations page for details), find those regions in the Organizational Bonus Options, below, and add the feats and equipment packages there to the list of options available to you based on your region. Speak with your Fate if you are interested in belonging to one of the organizations found here.

Some of the regions and organizations have special requirements you must meet, which are listed below, in Table: Association Restrictions. You must belong to one of the races and classes listed with your region or organization in order to join, as well as meeting any additional requirements there might be. Some exceptions can be made, so speak to your Fate.

TABLE: ASSOCIATION RESTRICTIONS
Association Races Classes Additional Requirements
Revanthas All core races All core classes, favoured soul, hexblade, scout, spellthief, swashbuckler, warlock, warmage.
Komaru Human, dwarf, elf, half-elf, gnome Barbarian, fighter, monk, ninja, psion, psychic warrior, ranger, rogue, samurai, scout, shugenja, spirit shaman, wu jen
Alliance of Divided Ancestry Half-elf, human, elf Any Cha 10
Black Cult Any Bard, cleric (Istiel), rogue, sorcerer, warlock, wizard Patron deity Istiel
The Gesh Any All core classes (excluding barbarian and fighter), favoured soul, scout, spellthief, warlock Int 13, Knowledge (any) 4 ranks or Gather Information 4 ranks
Revanthas Guard Any Fighter, hexblade, paladin, ranger, scout, warmage. Str 13, proficiency with either a longsword or a longbow
Trickery of the Daylight Moon Gnome, human, elf, half-elf Bard, monk, rogue, sorcerer, spellthief, wizard Move Silently 4 Ranks and Hide 4 Ranks, or able to cast at least one illusion spell.
The Undermagi Dwarf, gnome, human Wizard, Warmage Nonchaotic alignment, Speak Language (Dwarven).
The Unseen Halfling, human, elf, dwarf Bard, fighter, rogue, spelltheif Move Silently and Hide 4 ranks

Revanthas: Regional Options
Force of Personality Cha 13
Complete Adventurer 109
Jack of All Trades Int 13
Complete Adventurer 110
Open Minded
Extended Psionics Handbook 48
Complete Adventurer 111
Rapier and dagger, one masterwork
Masterwork chain shirt / chain mail
Steel buckler
Light warhorse or warpony
Bit and bridle
Military saddle
Saddlebags
Studded leather barding
(See Stat Blocks)
Potion of cure light wounds (2)
Elixer of hiding, sneaking, swimming, or vision
Pouch containing 250 gold pieces

Dash
Complete Warrior 97
Insightful Reflexes
Complete Adventurer 110
Track
Player's Handbook 101
Composite longbow / shortbow (+1 Str or less)
20 masterwork arrows
Masterwork longsword
Wizard's spellbook (empty)
Spell component pouch
Masterwork scimitar, leather armor, heavy wooden shield
2nd-level scroll (arcane or divine)
1st-level scroll (arcane or divine) (2)
1st-level wand (arcane or divine, 5 charges)
Pouch containing 250 gold pieces

Earth Sense Con 13, Wis 13
Races of Stone 138
Great Fortitude
Player's Handbook 101
Toughness /
Improved Toughness
— / base Fortitude save +2
Player's Handbook 101 /
Complete Warrior 101
Masterwork dwarven waraxe / dwarven urgrosh
Dwarvencraft heavy steel shield
Banded mail with signature crest
Heavy steel shield
Potion of cure light wounds (3)
Alchemist's Fire (2)
Thunderstone (2)
Acid (3)
Antitoxin (1)
Tindertwig (10)
Sunrod (3)
Pouch containing 250 gold pieces

Surrounding Area: Regional Options
Exotic Weapon Proficiency
(bastard sword)
Base attack bonus +1
Player's Handbook 94
Improved Unarmed Strike
Player's Handbook 96
Kiai Shout Cha 13, base attack bonus +1
Complete Warrior 102
Psionic Body Power point reserve
Extended Psionics Handbook 49
Wild Talent
Extended Psionics Handbook 52
Zen Archery Wis 13, base attack bonus +1
Complete Warrior 106
Katana (masterwork bastard sword)
Wakizashi (masterwork short sword, slashing)
2nd-level Psionic Tatoo
Shard (+5, any skill)
1st-level Psionic Tatoo (2)
Pouch containing 250 gold pieces

Racial Bonus Options
Heroic Destiny Human or half-human
Races of Destiny 152
Diverse Background Half-human (half-elf or half-orc)
Races of Destiny 150
Heroic Destiny Human or half-human
Races of Destiny 152

Ancestral Knowledge Dwarf, Wis 15
Races of Stone 136
Lightfeet Elf, Dex 13, Balance 2 ranks, Move Silently 2 ranks
Races of the Wild 151

Natural Trickster Gnome, Cha 13
Races of the Wild 152
Bradleyi's Sense
(Yondalla's Sense)
Halfling
Races of the Wild 152

Organizational Bonus Options
Persuasive Pouch containing 300 gold pieces
Player's Handbook 98

Nocturnal Caster Able to cast a spell with the darkness descriptor Scroll of darkness
Scroll of charm person (2)
Scroll of silent image (2)
Scroll of cause fear
Scroll of obscuring mist (2)
Tome of Magic 137

Urban Tracking Disguise kit
Potion of instant search (2)
Potion of instant locksmith (2)
Thieves' tools
Forgery kit
Listening Cone
Races of Destiny 154

Weapon Focus (longsword or longbow) Proficiency with weapon, base attack bonus +1 Potion of cure light wounds (2)
Masterwork studded leather armor
Longsword / longbow
Player's Handbook 102

Spell Focus (Illusion) Potion of disguise self (2)
Potion of expedious retreat
Disguise kit
Masterwork thieves' tools
Player's Handbook 100

Combat Casting Masterwork dwarven urgrosh
Player's Handbook 92

Stealthy Masterwork thieves' tools
Masterwork studded leather armor
Disguise kit
Player's Handbook 101